The Oculus Rift’s sprawling games catalog is saving the best for last

My first feeling, upon arriving at Oculus’ all-day virtual reality showcase in San Francisco, was apprehension. Two full floors of a downtown event space were lined with cubicles, each holding an Oculus Rift headset, a selection of vintage virtual reality hardcover books, and a houseplant. Their placards bore the names of some of this year’s most hotly anticipated VR experiences — Eagle Flight, The Climb, Rock Band VR, and more. A sheet of paper listed 41 separate titles, with only eight hours to try an arbitrarily selected subset of them. There were just, in short, way too many games.

This year’s Game Developers Conference is dominated by virtual reality. Dozens of VR games are being shown off by Oculus, Valve, and Sony, all of which…

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